La 1.1c déjà annoncée

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La version 1.1b, certes courte, n'aura pas eu le temps d'être individualisée que déjà Mythic annonce l'arrivée de la version 1.1c (pour le 17 décembre aux Etats-Unis), également succincte.

La 1.1b à peine installée sur les serveurs Mythic, la 1.1c est annoncée pour le lendemain, 17 décembre aux Etats-Unis - donc installation le 18 décembre sur les serveurs de GOA en tout état de cause. L'arrivée de cette version coïncidera avec le lancement de l'événement "La Fin du Tonneau" (ou Keg's End).

Cette nouvelle version est essentiellement tournée vers l'amélioration des performances du jeu.
A noter également, la correction d'un bug qui affectait depuis quelques jours les Furies et les Répurgateurs (disparition des ennemis lorsqu'ils utilisaient leur furtivité).

Voici les notes de la version en anglais :

Greetings!

1.1.0c will be here tomorrow, and with it we bring you some short but sweet notes that include a number of important fixes that our players have been requesting. We're dedicated to bringing you even more enhancements to in-game content and overall game performance to ensure that your holidays in WAR are some of the best times yet! And don't forget about the Keg End event, starting tomorrow!

1.1.0c will be going live Wednesday, 12/17. All North American servers will be brought down at 7:00 AM EST with Oceanic servers to follow at 9:00 AM EST. We expect all servers to be back up and running by 1:00 PM EST.

As always stay tuned to the Herald for the latest news and updates and continue reading for the 1.1.0c Patch Notes...WAAAGH!!!


Combat and Careers

  • Enemy players will no longer become invisible to players who use a stealth ability. This includes the abilities “Incognito” and “Shadow Prowler.”

Knight of the Blazing SUN

  • On Your Guard!: This ability will now damage a target a maximum of once every two seconds. This applies to instances of multiple Knights casting this aura in the same party.


General Changes and Bug Fixes

  • Made some improvements to server performance during large-scale open RvR battles.
  • Improvements have been made to reduce the texture blurring that some players have been experiencing. We will continue to work to resolve this issue completely.

Realm vs Realm
  • Improved the framerate loss that sometimes occurred when deploying a guild standard. We will continue to work to resolve this issue completely.

User Interface
  • Fixed an issue that caused buff and debuff icons to persist on a player's screen even after the effect(s) had worn off.

  • Players who run the game at a graphical resolution of 1600x1200 will now once again be able to create new auctions at the auction house.

Source : http://herald.warhammeronline.com/warherald/NewsArticle.war?id=529

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