Lexique
Par définition, les jeux en-ligne s'apparentent à des mondes virtuels dotés de leur propre culture, de leurs coutumes... voire souvent de leur propre langage. A force d'habitude, les joueurs ont développé une langue faite d'abréviations, de néologismes ou d'anglicismes parfois difficiles à appréhender par les nouveaux venus.
Pour les guider dans ce vocabulaire, les aider à se faire comprendre et à s'intégrer dans ces univers très codifiés, nous mettons ce lexique à leur disposition.
Derniers termes ajoutés : DUMP_TABLE, D, CreateWindow, CancelSpell, CacheData
- WindowUtils.OnWindowOptionsSetAlpha
- WindowUtils.OnWindowOptionsUnlock
- WindowUtils.RemoveFromOpenList
- WindowUtils.SaveSettings
- WindowUtils.SaveSettingsWithFakeName
- WindowUtils.Shutdown
- WindowUtils.ToggleShowing
- WindowUtils.TrapClick
- WindowUtils.Update
- WIP
- Wipe (mort)
- Wipe (serveur)
- WitchElfResource.Create
- WitchElfResource.Update
- WitchElfResource.UpdateResourceDisplay
- WitchHunterResource.Create
- WitchHunterResource.Update
- WitchHunterResource.UpdateResourceDisplay
- WMORPG
- Woot
- WorldMapWindow.CreateCustomPairingWindow
- WorldMapWindow.DestroyCustomPairingWindow
- WorldMapWindow.HandleMouseWheel
- WorldMapWindow.Hide
- WorldMapWindow.HideQuestConditions
- WorldMapWindow.HideZoneControl
- WorldMapWindow.Initialize
- WorldMapWindow.InitializeCustomPairingWindow
- WorldMapWindow.InitializePairingButtons
- WorldMapWindow.InitializePairingSidebar
- WorldMapWindow.InitializeQuestTracker
- WorldMapWindow.InitializeWorldSidebar
- WorldMapWindow.InitializeZoneControl
- WorldMapWindow.InitializeZoneSidebar
- WorldMapWindow.MouseOverWorldMapControlIconButton
- WorldMapWindow.OnButtonZoom
- WorldMapWindow.OnClickQuestName
- WorldMapWindow.OnHidden
- WorldMapWindow.OnMouseOverPairingMapCity
- WorldMapWindow.OnMouseOverPairingMapFort
- WorldMapWindow.OnMouseOverPairingMapThreePartBar
- WorldMapWindow.OnMouseOverPairingMapZone
- WorldMapWindow.OnMouseOverPoint
- WorldMapWindow.OnMouseOverQuest
- WorldMapWindow.OnMouseOverQuestName
- WorldMapWindow.OnMouseOverToggleTrackQuest
- WorldMapWindow.OnMouseOverToggleTrackQuestMapPin
- WorldMapWindow.OnMouseOverZoneControlBar
- WorldMapWindow.OnPairingButton
- WorldMapWindow.OnPlayerZoneChanged
- WorldMapWindow.OnQuestListUpdated
- WorldMapWindow.OnQuestUpdated
- WorldMapWindow.OnShown
- WorldMapWindow.OnZoneButtonSelect
- WorldMapWindow.PopulateChildMaps
- WorldMapWindow.PostLoadPairingSidebar
- WorldMapWindow.PostLoadZoneSidebar
- WorldMapWindow.Refresh
- WorldMapWindow.RepositionZoomSlider
- WorldMapWindow.SelectMapFromList
- WorldMapWindow.SelectPairingFromComboBox
- WorldMapWindow.SelectZoneFromComboBox
- WorldMapWindow.SetMap
- WorldMapWindow.SetMapPinIcon
- WorldMapWindow.SetRvRStatusZone
- WorldMapWindow.ShowQuestConditions
- WorldMapWindow.ShowQuests
- WorldMapWindow.ShowZoneControl
- WorldMapWindow.Shutdown
- WorldMapWindow.ShutdownPairingSidebar
- WorldMapWindow.ShutdownWorldSidebar
- WorldMapWindow.ShutdownZoneControl
- WorldMapWindow.ShutdownZoneSidebar
- WorldMapWindow.SlideZoom
- WorldMapWindow.ToggleOverlays
- WorldMapWindow.TogglePinFilter
- WorldMapWindow.ToggleTrackQuest
- WorldMapWindow.ToggleTrackQuestMapPin
- WorldMapWindow.UpdateCoordinates
- WorldMapWindow.UpdateMapTitle
- WorldMapWindow.UpdateQuestTracker
- WorldMapWindow.UpdateSliderLabel
- WorldMapWindow.UpdateZoneControl
- WorldMapWindow.ZoomIn
- WorldMapWindow.ZoomOut
- WorldTargetWindow.AttachToTarget
- WorldTargetWindow.Initialize
- WorldTargetWindow.OnLButtonDown
- WorldTargetWindow.Shutdown
- WorldTargetWindow.Update
- WorldTargetWindow.UpdateTarget
- WorldTargetWindow.UpdateTargetHealth
- WORLD_EVENT_TEXT_ARRIVED
- WORLD_MAP_POINTS_UPDATED
- WORLD_MAP_START_UPDATING
- WORLD_MAP_STOP_UPDATING
- WORLD_OBJ_COMBAT_EVENT
- WORLD_OBJ_HEALTH_CHANGED
- WORLD_OBJ_INFLUENCE_GAINED
- WORLD_OBJ_RENOWN_GAINED